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XCEngine/editor/app/Composition/EditorShellDrawComposer.h

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#pragma once
#include <XCEngine/UI/DrawData.h>
namespace XCEngine::UI::Editor {
struct UIEditorShellInteractionFrame;
struct UIEditorShellInteractionState;
} // namespace XCEngine::UI::Editor
namespace XCEngine::UI::Editor::App {
class BuiltInIcons;
class EditorWorkspacePanelRuntimeSet;
struct EditorShellDrawComposerContext {
const UIEditorShellInteractionFrame& shellFrame;
const UIEditorShellInteractionState& shellInteractionState;
const BuiltInIcons& builtInIcons;
const EditorWorkspacePanelRuntimeSet& workspacePanels;
};
class EditorShellDrawComposer final {
public:
void Append(
const EditorShellDrawComposerContext& context,
::XCEngine::UI::UIDrawData& drawData) const;
};
} // namespace XCEngine::UI::Editor::App