31 lines
368 B
Markdown
31 lines
368 B
Markdown
|
|
# D3D12Texture::GetFormat
|
||
|
|
|
||
|
|
获取纹理格式。
|
||
|
|
|
||
|
|
```cpp
|
||
|
|
Format GetFormat() const override;
|
||
|
|
```
|
||
|
|
|
||
|
|
## 参数
|
||
|
|
|
||
|
|
无
|
||
|
|
|
||
|
|
## 返回值
|
||
|
|
|
||
|
|
`Format` - 纹理格式
|
||
|
|
|
||
|
|
**线程安全:** ❌
|
||
|
|
|
||
|
|
**复杂度:** O(1)
|
||
|
|
|
||
|
|
## 示例
|
||
|
|
|
||
|
|
```cpp
|
||
|
|
D3D12Texture texture;
|
||
|
|
texture.Initialize(device, desc);
|
||
|
|
Format format = texture.GetFormat();
|
||
|
|
```
|
||
|
|
|
||
|
|
## 相关文档
|
||
|
|
|
||
|
|
- [D3D12Texture 总览](texture.md)
|