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11a03a4b46b5ef710deb8385411a743d8d596283
XCEngine/editor/src/Theme.cpp

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添加ui_editor编辑器模块初始代码
2026-03-20 17:08:06 +08:00
#include "Theme.h"
Refactor editor UI architecture
2026-03-26 21:18:33 +08:00
#include "UI/BaseTheme.h"
添加ui_editor编辑器模块初始代码
2026-03-20 17:08:06 +08:00
#include <imgui.h>
Editor: 更新编辑器面板和UI控件系统 - 添加新的UI控件系统(Core.h, ScalarControls.h, VectorControls.h, UI.h) - 更新SceneManager支持场景层级管理 - 优化SelectionManager选择管理 - 改进InspectorPanel/GameViewPanel/HierarchyPanel等面板 - 更新RHI文档说明Vulkan实现计划
2026-03-24 20:02:38 +08:00
namespace XCEngine {
namespace Editor {
添加ui_editor编辑器模块初始代码
2026-03-20 17:08:06 +08:00
void ApplyUnityDarkTheme() {
Refactor editor UI architecture
2026-03-26 21:18:33 +08:00
UI::ApplyBaseTheme(ImGui::GetStyle());
添加ui_editor编辑器模块初始代码
2026-03-20 17:08:06 +08:00
}
Editor: 更新编辑器面板和UI控件系统 - 添加新的UI控件系统(Core.h, ScalarControls.h, VectorControls.h, UI.h) - 更新SceneManager支持场景层级管理 - 优化SelectionManager选择管理 - 改进InspectorPanel/GameViewPanel/HierarchyPanel等面板 - 更新RHI文档说明Vulkan实现计划
2026-03-24 20:02:38 +08:00
}
Refactor editor dock and panel chrome styling
2026-03-26 16:43:06 +08:00
}
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