2026-03-17 12:41:29 +08:00
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#include "fixtures/OpenGLTestFixture.h"
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#include "XCEngine/RHI/OpenGL/OpenGLSwapChain.h"
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using namespace XCEngine::RHI;
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TEST_F(OpenGLTestFixture, SwapChain_Initialize_Window) {
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OpenGLSwapChain swapChain;
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refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
test discovery (math, core, containers, memory, threading, debug,
components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
2026-03-23 00:43:02 +08:00
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HWND window = GetWindow();
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2026-03-17 12:41:29 +08:00
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2026-03-23 21:48:46 +08:00
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bool result = swapChain.Initialize(GetDevice(), window, 800, 600);
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2026-03-17 12:41:29 +08:00
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ASSERT_TRUE(result);
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swapChain.Shutdown();
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}
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TEST_F(OpenGLTestFixture, SwapChain_Present) {
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OpenGLSwapChain swapChain;
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refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
test discovery (math, core, containers, memory, threading, debug,
components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
2026-03-23 00:43:02 +08:00
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HWND window = GetWindow();
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2026-03-23 21:48:46 +08:00
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swapChain.Initialize(GetDevice(), window, 800, 600);
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2026-03-17 12:41:29 +08:00
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swapChain.Present();
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GLenum error = glGetError();
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EXPECT_EQ(error, GL_NO_ERROR);
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swapChain.Shutdown();
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}
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TEST_F(OpenGLTestFixture, SwapChain_Resize_ChangesSize) {
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OpenGLSwapChain swapChain;
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refactor: improve test infrastructure and fix OpenGL GLAD initialization
- Rename D3D12Enum.h to D3D12Enums.h for naming consistency
- Fix OpenGL unit test GLAD initialization by using gladLoadGL()
instead of gladLoadGLLoader(wglGetProcAddress) for fallback support
- Migrate remaining tests to use gtest_discover_tests for granular
test discovery (math, core, containers, memory, threading, debug,
components, scene, resources, input, opengl)
- Remove obsolete TEST_RESOURCES_DIR and copy_directory commands
from OpenGL unit test CMakeLists (minimal/Res doesn't exist)
- Update TEST_SPEC.md with performance metrics and per-module
build/test commands for faster development workflow
- Update CMake path references to use lowercase paths
2026-03-23 00:43:02 +08:00
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HWND window = GetWindow();
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2026-03-23 21:48:46 +08:00
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swapChain.Initialize(GetDevice(), window, 800, 600);
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2026-03-17 12:41:29 +08:00
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swapChain.Resize(1024, 768);
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EXPECT_EQ(swapChain.GetWidth(), 1024);
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EXPECT_EQ(swapChain.GetHeight(), 768);
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swapChain.Shutdown();
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}
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