24 lines
508 B
Markdown
24 lines
508 B
Markdown
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# OpenGLCommandList::SetRenderTargets
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```cpp
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void SetRenderTargets(uint32_t count, void** renderTargets, void* depthStencil = nullptr)
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```
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设置渲染目标。
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**参数:**
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- `count` - 渲染目标数量
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- `renderTargets` - 渲染目标指针数组
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- `depthStencil` - 深度模板缓冲区指针(可选)
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**示例:**
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```cpp
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void* targets[1] = { colorTarget };
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commandList->SetRenderTargets(1, targets, depthStencil);
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```
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## 相关文档
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- [OpenGLCommandList](command-list.md) - 返回类总览
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